Gradually getting somewhere with this. There is a newer, more playable and commented-code type version of the unity project on Dropbox. It suffers, at the moment, from grey box lolz visuals, but the key things are there.
To be honest, I'm not sure how well it's expressing the gameplay though. I know the theory of the mechanic is okay, but in practise it may well turn out to be a little lacking. Hmm.
Trying to nut out some better visual feedback for the player and tweak the feel of the gameplay now.
We are only going to spend at most another day on this before we move on to prototyping Horse in Flixel.
Oh crap, it's been over a year.
10 years ago
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