Current vaguely scheduled list of targets/goals I'd like to hit this semester. Subject to frequent updates and adjustments. Delivery times are 'as at end of week x'.
Week 6
Primary: Sound design breakdowns complete
Placeholder SFX implemented in projects
Secondary:
Story treatment roughs completed
Week 7
Primary:
Initial rough music concepts
Secondary:
Design documentation completed, if required by teams
Week 8
Primary:
Sound system initial version complete
Week 9
Primary:
Music concepts complete and locked in
Week 10
Primary:
Majority of SFX recorded/produced and in place
Week 11
Primary:
Sound system final version complete
Week 12
Primary:
Music composition and production complete
Oh crap, it's been over a year.
10 years ago
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ReplyDeleteI can see that it will be difficult to add screen shots from specific games under development when your contribution to those games is not visual. It could be that in order to make these pages more visually appealing, UML diagrams or similar of the code under development can be added.
ReplyDeleteI guess too that you may be able to get screen grabs from the other projects that you are providing sound for and put them beside buttons to play the relevant associated sound.
Is it possible to accompany initial versions of Story Treatments with story boards or similar?